Killer Darts: The Multiplayer Elimination Game for Pub Nights

Quick Info

Players
3–10+
Equipment
Dartboard, 3 darts per player, scoreboard
Difficulty
Easy–Medium
Game Length
15–40 minutes
Type
Elimination / Party game

Introduction

Killer Darts is the ultimate multiplayer darts game for pub nights, house parties, and any gathering where you have a dartboard and three or more willing throwers. Unlike 501 and Cricket, which are typically played between two players or two teams, Killer is designed for large groups — and the more players you have, the more chaotic and entertaining it becomes.

The premise is beautifully simple. Each player is randomly assigned a number on the dartboard. You must first hit the double of your own number to become a “killer.” Once you are a killer, you attack other players by hitting the double of their assigned numbers, removing their lives. Each player starts with 3 lives, and when all your lives are gone, you are eliminated. The last player standing wins.

What makes Killer so compelling is the social dynamic. Alliances form and break. Players gang up on the leader. Friendships are tested when someone lands a double on your number with a smirk. Eliminated players become invested spectators, cheering for the underdog or urging the killer who took them out to suffer the same fate. It is, in many ways, the perfect pub game: easy to learn, loud, dramatic, and guaranteed to generate stories worth retelling.

What You Need

Setting Up the Game

Step 1: Assign Each Player a Number

This is the most distinctive part of Killer and sets the tone for the entire game. Each player throws one dart at the board using their non-dominant hand. Right-handed players throw with their left hand; left-handed players throw with their right. The number the dart lands in becomes that player’s assigned number for the duration of the game.

Using the non-dominant hand ensures the number assignment is essentially random. If players could throw with their strong hand, experienced throwers would choose strategically positioned numbers, creating an unfair advantage. The awkward, wobbly throws with the off-hand create laughs, surprises, and a level playing field from the very first dart.

Important rules for number assignment:

Step 2: Set Up the Scoreboard

Write each player’s name on the scoreboard along with their assigned number. Next to each name, draw three marks representing their three lives. A common format looks like this:

Player Number Killer? Lives
Sarah 7 III
Tom 3 III
Lisa 18 III
Mike 11 III
Jess 15 III

Determine the throwing order by any agreed method. Many groups simply follow the order in which numbers were assigned. Others throw at the bullseye with their dominant hand, with the closest to the bull going first.

How to Play Killer Darts

The game proceeds in two distinct phases: becoming a killer and eliminating opponents. Both phases overlap, as some players achieve killer status before others.

Phase 1: Becoming a Killer

  1. Throw at your own double On your turn, throw your three darts at the double segment of your assigned number. The double is the narrow outer ring of the dartboard. For example, if your number is 7, you are aiming at double 7 (the outer ring of the 7 segment).
  2. Earn killer status The moment one of your darts hits your own double, you become a killer. A “K” is marked next to your name on the scoreboard. You can now attack other players with your remaining darts in the same turn (if you achieved killer status with your first or second dart).
  3. Non-killers cannot attack Until you achieve killer status, any darts that happen to land on other players’ doubles have no effect. Only killers can remove lives from opponents. This creates an urgent race to become a killer — every turn you spend without killer status is a turn where you are defenceless.

Phase 2: Eliminating Opponents

  1. Target opponents’ doubles Once you are a killer, you can attack any opponent by hitting the double of their assigned number. Each time you hit an opponent’s double, that opponent loses one life. Erase or cross out one of their life marks on the scoreboard.
  2. Choose your targets wisely With three darts per turn, you can target a single opponent aggressively (throwing all three darts at their double) or spread your attacks across multiple opponents. You are free to change targets between darts within the same turn.
  3. Watch out for your own double If a killer accidentally hits their own double, they lose one of their own lives. This self-hit rule is critical and adds a layer of risk, especially when your assigned number is physically close to an opponent’s number on the board. Careful aim is essential.
  4. Eliminate players When a player loses all 3 lives, they are eliminated from the game. They remove their darts from the equation but often remain to watch (and heckle). Play continues with the remaining players.
  5. Last player standing wins The game continues until only one player has lives remaining. That player is the winner.

Detailed Example Game

Let us walk through a few turns of a 5-player game to illustrate how Killer Darts unfolds in practice.

Number assignment (non-dominant hand throws):

Round 1:

Round 2:

This example illustrates the evolving alliances and shifting targets that make Killer so dynamic. Notice how Lisa, an aggressive early killer, quickly becomes a target for everyone else. The game rewards both aggression and smart target selection.

The Scoreboard in Practice

A well-maintained scoreboard is essential for Killer Darts. After round 2 of the example above, the board looks like this:

Player Number Killer? Lives
Sarah 7 K II
Tom 3 K III
Lisa 18 K I
Mike 11 K II
Jess 15 K II

Update the scoreboard after every turn. In a noisy pub, misremembered life counts cause arguments. A clear, visible scoreboard prevents disputes and keeps the game flowing.

Strategy Tips for Killer Darts

Winning Strategies for Killer Darts
  • Become a killer as fast as possible. Every turn you spend trying to hit your own double is a turn where you cannot attack and cannot defend yourself. If you are one of the last players without killer status, the active killers will often target you because you are an easy, defenceless mark.
  • Target the biggest threat first. Once you are a killer, resist the temptation to spread your attacks evenly. Identify the most dangerous player — usually the one with the most lives and the best double-hitting accuracy — and focus your efforts on eliminating them before they eliminate you.
  • Avoid hitting your own double. The self-hit penalty is devastating, especially in the late game when every life matters. If your assigned number is physically close to an opponent’s number on the board (for example, 11 and 14 are neighbours), be extra careful when targeting that opponent. A stray dart landing in your own double costs you a life and wastes a dart.
  • Exploit board geography. Some doubles are harder to hit than others, and some are dangerously close to other doubles. If your assigned number is in an isolated area of the board (like 20 at the top or 3 on the right), you benefit from fewer stray-dart accidents from killers targeting your neighbours.
  • Play politics. Killer Darts is a social game. Suggesting alliances (“Let us both target Tom this round”), negotiating temporary truces, or directing attention toward a player who has been quietly accumulating lives can all influence the outcome. Just remember that alliances in Killer are about as reliable as a dartboard in a hurricane.
  • Stay under the radar. In the early game, being the first killer can make you a target. If several players achieve killer status at roughly the same time, the first aggressive player often draws retaliation from multiple opponents. Sometimes the wisest move is to become a killer quietly and wait for others to wear each other down.
  • Finish weak opponents. When an opponent is down to 1 life, it is almost always worth dedicating a turn to eliminating them completely. A wounded player with killer status is still dangerous — they can take one of your lives on their next turn. Removing them from the game reduces the number of threats and simplifies your targeting decisions.
  • Practice your doubles. At its core, Killer is a doubles game. The better you are at hitting specific doubles, the more effective you will be as both a defender (achieving killer status quickly) and an attacker (removing opponents’ lives efficiently). Doubles Around the Clock is the perfect practice game for sharpening this skill.

Variants of Killer Darts

Like most pub games, Killer has spawned numerous variants over the years. Here are the most popular.

Singles Killer (Beginner-Friendly)

In this simplified version, any hit on the target number counts — not just the double. To become a killer, you hit any part of your assigned number (single, double, or treble). To attack opponents, you hit any part of their assigned number. This variant is much easier and is recommended for groups that include beginners or younger players who may struggle to hit the narrow double ring consistently.

Blind Killer

Numbers are assigned secretly. Instead of throwing with the non-dominant hand, each player draws a number from a hat (or a shuffled deck of cards numbered 1–20). Players do not reveal their number to anyone. The game proceeds as normal, but nobody knows which number belongs to which player. Hits on other players’ doubles are announced by a neutral scorekeeper, adding a layer of deduction and paranoia. This variant works best with 5 or more players and a trusted scorekeeper.

Team Killer

Players divide into teams of 2 or 3. Team members share a pool of lives (typically 5 or 6 for a team of 2, or 9 for a team of 3). Each team member has their own assigned number and must independently achieve killer status, but any lives lost come from the shared pool. This variant encourages team coordination — one team member might focus on becoming a killer quickly while the other plays more defensively.

5-Life Killer

Simply increase the starting lives from 3 to 5. This creates a significantly longer game with more opportunities for comebacks, shifting alliances, and dramatic late-game swings. Best suited for groups that want an extended session rather than a quick round.

Sudden Death Killer

Each player starts with only 1 life. One hit and you are out. This creates an extremely tense, fast-paced game where every dart matters and the first player to become a killer holds enormous power. Games typically last 5 to 10 minutes, making it ideal for quick rounds between other games or when time is limited.

Revenge Killer

When a player is eliminated, they get one final “revenge turn” of three darts. If they hit any active player’s double with their revenge darts, that player loses a life. This variant gives eliminated players a dramatic send-off and can radically change the game in the final moments. The revenge mechanic also discourages players from targeting the weakest opponent, since eliminating someone means facing their revenge throws.

The Self-Hit Rule: Why It Matters

The rule that killers lose a life when they hit their own double is not a minor detail — it is the balancing mechanism that prevents the game from becoming one-sided. Without the self-hit rule, a killer with a high assigned number (like 20 or 18) could attack with impunity, never worrying about stray darts finding their own double. The self-hit rule introduces risk into every attack, especially when targeting opponents whose numbers are neighbours on the board.

Consider this scenario: your number is 11, and you are targeting an opponent whose number is 14. On the standard dartboard, 11 and 14 are directly adjacent. Every dart aimed at double 14 that drifts slightly to the right could land in double 11, costing you a life instead. Experienced Killer players learn to evaluate these risk-reward calculations before every turn: is it worth targeting an adjacent opponent and risking a self-hit, or is it safer to attack someone whose number is on the other side of the board?

This dynamic creates fascinating strategic depth in what appears to be a simple party game. The board layout — specifically which numbers are neighbours — becomes a genuine strategic factor, and players who understand the board geometry gain an advantage.

Board Layout Reference for Killer

Understanding which numbers sit next to each other on the dartboard is valuable in Killer Darts. Here is the full clockwise sequence starting from the top:

20 — 1 — 18 — 4 — 13 — 6 — 10 — 15 — 2 — 17 — 3 — 19 — 7 — 16 — 8 — 11 — 14 — 9 — 12 — 5 — (back to 20)

Knowing this sequence helps you assess risk. If your number is 6, your neighbours are 13 and 10. Targeting players with numbers 13 or 10 is risky because your darts could easily stray into your own 6 segment. Conversely, targeting a player with number 17 (on the opposite side of the board from 6) carries almost no self-hit risk.

Killer Darts Etiquette

Killer is a social game, and good etiquette keeps the atmosphere fun rather than hostile:

Killer vs Other Darts Games

Feature Killer 501 Cricket Around the Clock
Players 3–10+ 2 (or 2 teams) 2 (or 2 teams) 1–8+
Scoring Lives (elimination) Countdown from 501 Close numbers + points None (sequential targets)
Difficulty Easy–Medium Medium–Hard Medium Easy
Key Skill Hitting specific doubles Scoring + finishing Strategy + consistency Board familiarity
Social Dynamic High (politics, alliances) Low (1v1 focus) Medium (defensive play) Low (individual races)
Best For Groups, parties Competitive play Strategic matches Beginners, practice

Frequently Asked Questions

Killer Darts requires a minimum of 3 players and works best with 4 to 8 players. With only 2 players, the elimination format loses its social dynamic and you are better off playing 501 or Cricket. With more than 10 players, turns can become slow, though the game remains playable. The sweet spot is 5 to 7 players, which provides enough targets to keep the game interesting while ensuring turns come around quickly.

Throwing with your non-dominant hand ensures that the number allocation is essentially random. If players threw with their dominant hand, skilled players could deliberately choose easy or strategically advantageous numbers. Using the weaker hand levels the playing field and adds a fun, unpredictable element to the opening of the game. Some groups use alternative methods like drawing numbers from a hat or shuffling numbered cards.

If a killer hits their own double, they lose one of their own lives. This self-hit rule adds an important tactical dimension to the game, especially when your assigned number is physically close to an opponent’s number on the board. It means killers must be careful with their aim and consider the risk of stray darts landing in their own double when targeting nearby opponents.

In the standard version, each player starts with 3 lives. Some groups play with 5 lives for longer games, or just 1 life for a fast, high-stakes Sudden Death variant. The number of lives can be adjusted based on the skill level of the players and the desired game length. More lives lead to longer, more strategic games with opportunities for comebacks; fewer lives create faster, more tense matches where every dart feels consequential.

In the standard rules, if a player who has not yet achieved killer status hits another player’s double, it has no effect. Only killers can remove lives from opponents. This rule creates an important strategic dynamic: becoming a killer quickly is crucial because until you do, you cannot attack anyone and are vulnerable to killers who are already active. Some house rules allow non-killers to score hits, but this is not the standard way to play.

If two players hit the same number during the non-dominant hand throwing phase, the second player must throw again until they hit a different number. Each player must have a unique assigned number. If a dart misses the board entirely or lands in the bullseye, the player also throws again, since the bullseye does not correspond to any of the numbered segments used in the game.

Killer Darts is suitable for beginners, though it is slightly more challenging than Around the Clock. The rules can be learned in a few minutes, and the double-targeting mechanic helps beginners develop accuracy. However, beginners may struggle to hit doubles consistently, which can mean many turns spent trying to become a killer. To include beginners, consider using the Singles Killer variant where any hit on the target number counts, not just doubles.

A game of Killer Darts typically takes 15 to 40 minutes, depending on the number of players and their skill level. With 4 to 5 players of mixed ability, expect roughly 20 to 30 minutes. Games with more players or less experienced throwers tend to run longer, especially if players struggle to achieve killer status. The Sudden Death variant (1 life each) can be completed in as little as 10 minutes.

Yes. Once you are a killer, each of your three darts can target any opponent’s double. You can throw all three darts at the same opponent to try to eliminate them quickly, or spread your attacks across two or three different opponents. Choosing who to target and how to distribute your darts is one of the key strategic decisions in Killer Darts and often determines the winner.

The most important strategy is to become a killer as quickly as possible, since non-killers cannot attack and are defenceless. Once you are a killer, focus on eliminating the most dangerous opponents first, particularly aggressive killers who are targeting you. Avoid targeting opponents whose doubles are adjacent to your own number on the board, as you risk a self-hit. In the late game, when only two or three players remain, switch to an aggressive strategy and try to finish opponents before they can finish you.